July 23, 2012

Comrades Milestone 2

I hit the second milestone on Comrades a couple of days ago. Things are going smoothly. The second milestone was mostly item based stuff:

-equipping items
-using items/weapons
-enemies dropping items
-treasure boxes
-attack rolls for weapons
-inventory menu
-picking up and dropping items
-animations for movement between tiles

Screen shot of the inventory menu:


Next up is adding in more detailed world generation.

-Curt

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