Here are some more changes since last time. It's been a while since the last update, so I might miss some stuff:
-Main Menu added in
-Transition between different game 'screens'
-Main Map level unlocking
-Different items: shotgun, power shot, chicken agility
-Fishing Rod enemy
-New trail tile set and background for World 2 (Desert)
-World 2 train generation (3/5 complete)
-Menu to edit cards in 'hand' before starting train robbing sequence
-World 1 balancing
We have also been working with pgil again, who did the music for our last game, City of Doom. He has been doing some insanely awesome western style music that compliments the game very nicely. Here is an example of one of the world's music:
I wanted to send the game out to testers by this point, but there is still a little bit too much place holder graphics in place for now to do that. Probably sometime within this next week I'll be asking for some help on the play testing side of this, so if you are interested, stay tuned!
Oh, and we also need to think of a name for this game soon!