December 28, 2010

City of Doom Released!

"While scaling the city skyscrapers to rid the city of the evil insect
plague, you better shoot well and accurately because the fall is a long way
down." -Action 52 Manual

It is finally here. City of Doom is now complete.

Programming by Curt Kling
Art and Animation by Nate Kling
Music by pgil

In case you didn't see before, City of Doom is another Action 52 Remake like our previous game Mash Man (see for details about the Action 52 Owns project).

Here is the video of the ORIGINAL City Of Doom game on the Action 52 cartridge:

Hopefully you will find our take on the game a bit more enjoyable than the original.

A few more screenshots from our version of the game:

Let us know what you think!

Download Link

December 22, 2010

City of Doom Quick Last Minute Testing

So City of Doom has been sitting around being basically finished for a month or two (or three) now with only some minor fixing and polishing to be done.

Since the semester ended and I've had time to work on it, the game is now about ready to release but I still want to fix up some of the level design in some areas of the game. So we are looking to get a few people to test out the game for us before we completely release it. So if you are interested, leave a comment and a way to contact you, or contact me one of these ways:


Instant messaging will probably be the best way since we just want some quick last-minute feedback.

So expect a release either tomorrow or tomorrow's tomorrow.

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