July 28, 2009

Time for Some Serious Work

HandCraftedRadio and I have began a very strict working festival where we will stay up and work on the game for an inhuman amount of hours. I am attending this years SIGGRAPH conference which will be displaying the latest in digital arts and luckily even a section featuring indie games (HORRAY!) Anyways, I am going to be leaving for there friday and HCR and I want to have a demo done and ready to be passed out to attendants to the conference. So here we go wish us the best of luck and pray we dont die... or worse... die then somehow come back to life but then die again in an even more painful manner.
Anyways, the above is a picture I painted up in photoshop for the game. Ive been doing alot of animations and spending alot of time on each individual animation making sure we have smooth and interesting animation quality. I wish I could share some of my best ones but I am restricting myself so that there is new stuff to be found in the game, otherwise what fun is that?
Also a big thanks to the Moldering dev team for giving us a spot in their blog. Their game is looking really great and we hope to get in contact with them and maybe talk and learn some stuff from each other. Check out their development log at http://devblog.projectmoldering.com/ , some seriously good work going on there! Thanks for visiting and don't forget to tell all your friends (and your enemies too)

PS heres a bunny


-Caliber9 (Nate Kling)

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